SpireFall Game
SpireFall Game

I was the Environment artist on a 4 month long 6 team Unity game project.
Majority of my tasking involved the Terrain level and prop building for many of the general assets throughout the level. Subtasks consisted of creating seamless textures for larger assets such as buildings and shader work on assets like the shield.

Game available to play on Itch.io -
https://appliedforce.itch.io/spirefall

More artwork